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Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Luik-Cpt. 1,99 | 5 kills: 3, deaths: 2 | 60% | 856 Not Qualified | 62.78% +1.49 skill (1) | ||
- IceMan 1,99 | 5 kills: 4, deaths: 1 | 80% | 626 Bootcamp League | 80.34% +0.79 skill (1) | ||
- GUZIOR 1,99 | 2 kills: 2, deaths: 0 | 693 Bootcamp League | 75.92% +0.96 skill (1) | |||
- Gangsta HILL 1,99 | 1 kills: 0, deaths: 1 | 0% | 631 Bootcamp League | 79.99% +0.80 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
Luik-Cpt. Better avoid this opponent next time |
Skill Booster |
Luik-Cpt. Gain optimal skill by winning next confrontation |
Push Over |
IceMan Collect your easy points here |
Skill Sponsor |
Gangsta HILL Paid his dues, better thank this opponent next time around |